5. Creating a session¶
5.1 Events, sessions, series¶
The app organizes shooting in three levels:
- An event is a shooting day or a competition — a named folder of sessions.
- A session is one exercise: a discipline with its rules, shooters and notes. A session contains one or more series.
- A series is one shooting sequence — the unit you actually fire (chapter 6).
5.2 Choosing the event¶
At the top of the New-session page, the "Event" field selects which event the session goes into:
- By default it is today's date (e.g. July 25, 2026) — everyday practice needs no naming and groups naturally by day.
- Tap the field to pick any existing event from the list, or type a new name — a new event is created with the session.
- An event only comes into existence when its first session is created; typing a name and backing out leaves nothing behind. Conversely, an event whose last session is removed disappears from the home list.
Events shared with you by another account appear on your home screen with a distinct card color and the owner's name in the subtitle. You can open them and watch their sessions, but only the event's owner can add sessions to it.
5.3 The New-session page¶
Tap "+" on the home screen (or on an event page, where the event is then pre-filled). The page has three tabs:
| Tab | What it creates |
|---|---|
| "Training" | Free practice — one series, every parameter adjustable |
| "Series" | One official series format, chosen from the built-in templates |
| "Match" | A complete official match program (several series, in order) |
Two blocks are common to all three tabs:
- "Event" — see §5.2.
- Temperature — "Auto" uses the target's own temperature sensor for the speed-of-sound correction; switch to "Manual" and "fill the ambient temperature below when the target is exposed to direct sunlight" (the on-screen tip), entering the value in °C.
And at the bottom of each tab: the "Shooters" list with the target badge (§3.3) and a free-text Notes field attached to the session. In solo use the shooters list contains exactly you; adding shooters is a supervisor feature (chapter 8).
The "Launch session" button (play arrow) creates the session:
- a single-series session (Training, and most Series-tab formats) starts immediately — the live shooting screen opens;
- a multi-series session (matches) opens the session page (§5.6) where the series are played in order.
If a shooter does not have the required number of targets assigned, the launch is refused with the message "Number of selected targets is incorrect" — fix the target badge and launch again.
5.4 The Training tab — every parameter¶
[Screenshot: Training tab]
Training settings are remembered: the tab always reopens exactly as you last left it, on all your devices.
- "Visual" — the target face. Available faces:
| Face | Notes |
|---|---|
| Precision (25 m) | Optional "Reduced target (25 m free pistol)" checkbox |
| Rapid fire (25 m) | Optional "Reduced target (10 m shooting school)" checkbox |
| 10 m pistol | ISSF 10 m air-pistol face |
| 50 m rifle | ISSF 50 m rifle face |
| 10 m rifle | ISSF 10 m air-rifle face |
| Benchrest | Grid of aiming points with side practice columns (§7.4) |
| Benchrest (recreational) | Larger-grid variant of the Benchrest face |
- "Shots number" — 1 to 25 shots (slider).
- Distance — 10 / 25 / 50 / 100 m.
- "Caliber" — "Air", "Rimfire", "Centrefire" or "Custom". The caliber sets the bullet diameter used for drawing the holes and for Match scoring (§7.2), and tunes the target's detection sensitivity.
- "Score system" (expandable) —
- Mode: "Centre" scores the exact geometric center of each hole; "Match" scores like a paper-target gauge — the full width of the bullet hole counts, so a hole touching a ring gets that ring's value.
- Points: "Integer" (each shot's decimals are dropped, ISSF-style whole points) or "Decimal" (tenths count, 0 – 10.9 per shot).
- "Timings" (expandable) — four durations in seconds that define the sequence (§6.2 shows the resulting phases):
- "Preparation time" — an optional load phase before anything starts. 0 = no preparation phase.
- "Waiting time" — an optional attention phase (red light) before shooting; in rapid-fire it is the interval between exposures. 0 = none.
- "Series time" — the total shooting time for a precision series. 0 = unlimited: the series runs until every shooter has fired all shots.
- "Valid time" — the exposure duration for a rapid-fire series: the
series becomes
shots numberexposures of this duration, one scoring shot each. 0 = precision series. - Series time and Valid time are mutually exclusive — entering one disables the other, because a series is either precision (one long phase) or rapid-fire (repeated exposures).
5.5 The Series and Match tabs — official formats¶
These tabs pick from the built-in official templates; instead of raw parameters you narrow down the format with filters (each filter only appears when there is more than one choice left):
- Distance — 10 / 25 / 50 m.
- Discipline — chips, each with its pictogram. The full list:
| Distance | Series tab | Match tab |
|---|---|---|
| 10 m | Precision, Standard | Precision, Standard |
| 25 m | Standard, Sport, Rapid fire, TAR 831, TAR 820 | Standard, Sport, Rapid fire, TAR 831, TAR 820 |
| 50 m | 50 m rifle, Free pistol | Prone, 3 positions, Free pistol |
- "Timings" (Series tab) — where the discipline exists in several durations (e.g. 60 s / 5 mn / unlimited).
- "Caliber" — when the discipline allows several: "Air", "Rimfire", "Centrefire". This is where the rimfire / centerfire variant of the 25 m sport and TAR events is chosen.
- "Stance" (Series tab) — "Kneeling" / "Prone" / "Standing" where applicable.
The "Session summary" card then lists exactly what will be shot: for each
series group, the count (2x, 6x …), the face thumbnail, the series title
(e.g. Precision 5mn, Rapid fire 3 / 7), the stance, "Sighting series"
where applicable, and the number of shots.
Match templates follow the current ISSF programs — including sighting series and, for 25 m sport, the precision and rapid stages in order. ISSF-compliant series also apply the official timing tolerances and enable the malfunction procedure (§7.8).
5.6 The session page (multi-series sessions)¶
[Screenshot: session page of a 25 m sport match]
The session page is mission control for a match:
- At the top, one impact-summary thumbnail per face-and-timing group used in the session (up to three per row), showing the selected shooter's hits so far.
- Below, one card per shooter, presented as a stacked deck — your own card opens in front; tap a card peeking out behind to bring it forward. The card header carries the shooter's name, their running "Score" and the target-assignment indicator; the card body lists the series — each row with its face thumbnail, title, distance and caliber, subtitle ("Sighting series", series i/n, or "Malfunctions" for a re-shoot), its score once shot, and a "…" marker while it runs.
- The "Launch session" button (bottom right — session owner only) starts the next unshot series. Tapping an already-shot series row reopens its results.
- The session Notes field.
Series must be shot in order; after each series you return here (or let "Auto next" chain them automatically — §6.6).
5.7 Repeating and removing sessions¶
- Repeat: when a single-series session is finished, the round button on the series screen becomes a replay arrow — one tap creates a fresh copy of the session and starts it immediately. The fastest way to chain identical practice series.
- Remove: on the event page, swipe a session card left. This removes the session from your own account only — your subscription to it is dropped, so it disappears from your lists and your statistics. For every other subscriber of a shared event the session remains intact, results included; nothing is destroyed. If a series is currently running, a confirmation warns you first ("Do you confirm session deletion? This could require a manual target restart" — the target may keep running its sequence until restarted). When an event's last session is removed, the event disappears from your home list (§5.2).